This is a short I worked on at Gentleman Scholar for the "Dairy Farmer's of Canada".
I was responsible for ALL of the character modeling with a very limited time in the schedule.
You can check out their breakdown of the whole project clicking here
I worked on this at Fox Studios with the director and production designer to figure out what The Thing's surface texture should be
CLASH OF THE CLANS
I modeled these characters over Psyop for commercials. I was responsible for maintaining their character while turning them into 3d assets
I worked on this character at Zero VFX. I was responsible for modeling the portrait, blendshapes and clothing.
ENDER'S GAME ORGANIC
I spent over a year on this show at Digital Domain, Modeling on several assets with the team. I contributed to: The formic queen ( my focus was portrait and tail areas) as well as digital double high-res portraits (retop and resculpts) for characters Ender, Bean, Dink, and Bonzo
ENDER'S GAME HARDSURFACE
I spent over a year on this show at Digital Domain, Modeling on several assets with the team. I contributed to several spaceships: drone, deadnaught, carrier, and the battle school space station
THOR II: THE DARK WORLD
I worked on this at Luma Pictures. My tasks included: Jane's digital double for use with particles, modeling the cliff and destruction, as well as miscellaneous props throughout
I created this lil chameleon/pug caterpillar sculpting in ZBrush and compositing render in Photoshop
I have recently been learning to paint digitally. These are some of the pieces I've made while practicing
Here are some of my charcoal drawings, oil paintings, and sketches